APILNGameAudio_SetBGMVolume Method |
Namespace: Lumino
public static Result LNGameAudio_SetBGMVolume( float volume, double fadeTime )
Public Shared Function LNGameAudio_SetBGMVolume ( volume As Single, fadeTime As Double ) As Result
public: static Result LNGameAudio_SetBGMVolume( float volume, double fadeTime )
static member LNGameAudio_SetBGMVolume : volume : float32 * fadeTime : float -> Result
[Missing <returns> documentation for "M:Lumino.API.LNGameAudio_SetBGMVolume(System.Single,System.Double)"]