APILNGameAudio_PlayBGMMem Method |
Namespace: Lumino
public static Result LNGameAudio_PlayBGMMem( byte[] data, int dataSize, float volume, float pitch, double fadeTime )
Public Shared Function LNGameAudio_PlayBGMMem ( data As Byte(), dataSize As Integer, volume As Single, pitch As Single, fadeTime As Double ) As Result
public: static Result LNGameAudio_PlayBGMMem( array<unsigned char>^ data, int dataSize, float volume, float pitch, double fadeTime )
static member LNGameAudio_PlayBGMMem : data : byte[] * dataSize : int * volume : float32 * pitch : float32 * fadeTime : float -> Result
[Missing <returns> documentation for "M:Lumino.API.LNGameAudio_PlayBGMMem(System.Byte[],System.Int32,System.Single,System.Single,System.Double)"]