APILNGameAudio_PlaySE Method |
Namespace: Lumino
public static Result LNGameAudio_PlaySE( string filePath, float volume, float pitch )
Public Shared Function LNGameAudio_PlaySE ( filePath As String, volume As Single, pitch As Single ) As Result
public: static Result LNGameAudio_PlaySE( String^ filePath, float volume, float pitch )
static member LNGameAudio_PlaySE : filePath : string * volume : float32 * pitch : float32 -> Result
[Missing <returns> documentation for "M:Lumino.API.LNGameAudio_PlaySE(System.String,System.Single,System.Single)"]