APILNGameAudio_PlaySE3D Method |
Namespace: Lumino
public static Result LNGameAudio_PlaySE3D( string filePath, ref Vector3 position, float distance, float volume, float pitch )
Public Shared Function LNGameAudio_PlaySE3D ( filePath As String, ByRef position As Vector3, distance As Single, volume As Single, pitch As Single ) As Result
public: static Result LNGameAudio_PlaySE3D( String^ filePath, Vector3% position, float distance, float volume, float pitch )
static member LNGameAudio_PlaySE3D : filePath : string * position : Vector3 byref * distance : float32 * volume : float32 * pitch : float32 -> Result
[Missing <returns> documentation for "M:Lumino.API.LNGameAudio_PlaySE3D(System.String,Lumino.Vector3@,System.Single,System.Single,System.Single)"]