APILNGameAudio_SetBGSVolume Method |
Namespace: Lumino
public static Result LNGameAudio_SetBGSVolume( float volume, double fadeTime )
Public Shared Function LNGameAudio_SetBGSVolume ( volume As Single, fadeTime As Double ) As Result
public: static Result LNGameAudio_SetBGSVolume( float volume, double fadeTime )
static member LNGameAudio_SetBGSVolume : volume : float32 * fadeTime : float -> Result
[Missing <returns> documentation for "M:Lumino.API.LNGameAudio_SetBGSVolume(System.Single,System.Double)"]