APILNGameAudio_PlaySE Method |
Namespace: Lumino
public static Result LNGameAudio_PlaySE( string filePath, float volume = 1f, float pitch = 1f )
Public Shared Function LNGameAudio_PlaySE ( filePath As String, Optional volume As Single = 1F, Optional pitch As Single = 1F ) As Result
public: static Result LNGameAudio_PlaySE( String^ filePath, float volume = 1f, float pitch = 1f )
static member LNGameAudio_PlaySE : filePath : string * ?volume : float32 * ?pitch : float32 (* Defaults: let _volume = defaultArg volume 1f let _pitch = defaultArg pitch 1f *) -> Result
[Missing <returns> documentation for "M:Lumino.API.LNGameAudio_PlaySE(System.String,System.Single,System.Single)"]