GameAudioSetBGSVolume Method |
再生中のBGSの音量を設定します。(フェードアウト中は無効)
Namespace: LuminoAssembly: LuminoDotNet (in LuminoDotNet.dll) Version: 1.0.0.0 (1.0.0.0)
Syntaxpublic static void SetBGSVolume(
float volume,
double fadeTime = 0
)
Public Shared Sub SetBGSVolume (
volume As Single,
Optional fadeTime As Double = 0
)
public:
static void SetBGSVolume(
float volume,
double fadeTime = 0
)
static member SetBGSVolume :
volume : float32 *
?fadeTime : float
(* Defaults:
let _fadeTime = defaultArg fadeTime 0
*)
-> unit
Parameters
- volume
- Type: SystemSingle
ボリューム (0.0~1.0) - fadeTime (Optional)
- Type: SystemDouble
フェードアウトにかける時間 (秒)
See Also