, including all inherited members.
CatmullRom(const Vector4 &vec1, const Vector4 &vec2, const Vector4 &vec3, const Vector4 &vec4, float t) | Lumino::Vector4 | [static] |
Clamp(float min_xyzw, float max_xyzw) | Lumino::Vector4 | |
Clamp(const Vector4 &minVec, const Vector4 &maxVec) | Lumino::Vector4 | |
Dot(const Vector4 &vec1, const Vector4 &vec2) | Lumino::Vector4 | [static] |
GetLength() const | Lumino::Vector4 | |
GetLengthSquared() const | Lumino::Vector4 | |
GetXY() const | Lumino::Vector4 | [inline] |
GetXYZ() const | Lumino::Vector4 | [inline] |
Hermite(const Vector4 &v1, const Vector4 &a1, const Vector4 &v2, const Vector4 &a2, float t) | Lumino::Vector4 | [static] |
IsNaNOrInf() const | Lumino::Vector4 | |
Lerp(const Vector4 &start, const Vector4 &end, float t) | Lumino::Vector4 | [static] |
Max(const Vector4 &vec1, const Vector4 &vec2) | Lumino::Vector4 | [static] |
Min(const Vector4 &vec1, const Vector4 &vec2) | Lumino::Vector4 | [static] |
Normalize(const Vector4 &vec) | Lumino::Vector4 | [static] |
operator!=(const Vector4 &v) const (defined in Lumino::Vector4) | Lumino::Vector4 | [inline] |
operator* (defined in Lumino::Vector4) | Lumino::Vector4 | [friend] |
operator* (defined in Lumino::Vector4) | Lumino::Vector4 | [friend] |
operator* (defined in Lumino::Vector4) | Lumino::Vector4 | [friend] |
operator*=(const Vector4 &v) (defined in Lumino::Vector4) | Lumino::Vector4 | [inline] |
operator*=(float v) (defined in Lumino::Vector4) | Lumino::Vector4 | [inline] |
operator+ (defined in Lumino::Vector4) | Lumino::Vector4 | [friend] |
operator+ (defined in Lumino::Vector4) | Lumino::Vector4 | [friend] |
operator+ (defined in Lumino::Vector4) | Lumino::Vector4 | [friend] |
operator+=(const Vector4 &v) (defined in Lumino::Vector4) | Lumino::Vector4 | [inline] |
operator+=(float v) (defined in Lumino::Vector4) | Lumino::Vector4 | [inline] |
operator- (defined in Lumino::Vector4) | Lumino::Vector4 | [friend] |
operator- (defined in Lumino::Vector4) | Lumino::Vector4 | [friend] |
operator- (defined in Lumino::Vector4) | Lumino::Vector4 | [friend] |
operator- (defined in Lumino::Vector4) | Lumino::Vector4 | [friend] |
operator-=(const Vector4 &v) (defined in Lumino::Vector4) | Lumino::Vector4 | [inline] |
operator-=(float v) (defined in Lumino::Vector4) | Lumino::Vector4 | [inline] |
operator/ (defined in Lumino::Vector4) | Lumino::Vector4 | [friend] |
operator/ (defined in Lumino::Vector4) | Lumino::Vector4 | [friend] |
operator/ (defined in Lumino::Vector4) | Lumino::Vector4 | [friend] |
operator/=(const Vector4 &v) (defined in Lumino::Vector4) | Lumino::Vector4 | [inline] |
operator/=(float v) (defined in Lumino::Vector4) | Lumino::Vector4 | [inline] |
operator==(const Vector4 &v) const (defined in Lumino::Vector4) | Lumino::Vector4 | [inline] |
Print(const char *format=NULL, FILE *stream=NULL) const | Lumino::Vector4 | |
Set(float x, float y, float z, float w) | Lumino::Vector4 | [inline] |
Transform(const Vector4 &vec, const Matrix &mat) | Lumino::Vector4 | [static] |
Vector4() | Lumino::Vector4 | [inline] |
Vector4(float x, float y, float z, float w) | Lumino::Vector4 | [inline] |
Vector4(const Vector2 &vec, float z, float w) | Lumino::Vector4 | |
Vector4(const Vector3 &vec, float w) | Lumino::Vector4 | |
W | Lumino::Vector4 | |
X | Lumino::Vector4 | |
Y | Lumino::Vector4 | |
Z | Lumino::Vector4 | |