Lumino.Math
Lumino::Vector4 Member List
This is the complete list of members for Lumino::Vector4, including all inherited members.
CatmullRom(const Vector4 &vec1, const Vector4 &vec2, const Vector4 &vec3, const Vector4 &vec4, float t)Lumino::Vector4 [static]
Clamp(float min_xyzw, float max_xyzw)Lumino::Vector4
Clamp(const Vector4 &minVec, const Vector4 &maxVec)Lumino::Vector4
Dot(const Vector4 &vec1, const Vector4 &vec2)Lumino::Vector4 [static]
GetLength() const Lumino::Vector4
GetLengthSquared() const Lumino::Vector4
GetXY() const Lumino::Vector4 [inline]
GetXYZ() const Lumino::Vector4 [inline]
Hermite(const Vector4 &v1, const Vector4 &a1, const Vector4 &v2, const Vector4 &a2, float t)Lumino::Vector4 [static]
IsNaNOrInf() const Lumino::Vector4
Lerp(const Vector4 &start, const Vector4 &end, float t)Lumino::Vector4 [static]
Max(const Vector4 &vec1, const Vector4 &vec2)Lumino::Vector4 [static]
Min(const Vector4 &vec1, const Vector4 &vec2)Lumino::Vector4 [static]
Normalize(const Vector4 &vec)Lumino::Vector4 [static]
operator!=(const Vector4 &v) const (defined in Lumino::Vector4)Lumino::Vector4 [inline]
operator* (defined in Lumino::Vector4)Lumino::Vector4 [friend]
operator* (defined in Lumino::Vector4)Lumino::Vector4 [friend]
operator* (defined in Lumino::Vector4)Lumino::Vector4 [friend]
operator*=(const Vector4 &v) (defined in Lumino::Vector4)Lumino::Vector4 [inline]
operator*=(float v) (defined in Lumino::Vector4)Lumino::Vector4 [inline]
operator+ (defined in Lumino::Vector4)Lumino::Vector4 [friend]
operator+ (defined in Lumino::Vector4)Lumino::Vector4 [friend]
operator+ (defined in Lumino::Vector4)Lumino::Vector4 [friend]
operator+=(const Vector4 &v) (defined in Lumino::Vector4)Lumino::Vector4 [inline]
operator+=(float v) (defined in Lumino::Vector4)Lumino::Vector4 [inline]
operator- (defined in Lumino::Vector4)Lumino::Vector4 [friend]
operator- (defined in Lumino::Vector4)Lumino::Vector4 [friend]
operator- (defined in Lumino::Vector4)Lumino::Vector4 [friend]
operator- (defined in Lumino::Vector4)Lumino::Vector4 [friend]
operator-=(const Vector4 &v) (defined in Lumino::Vector4)Lumino::Vector4 [inline]
operator-=(float v) (defined in Lumino::Vector4)Lumino::Vector4 [inline]
operator/ (defined in Lumino::Vector4)Lumino::Vector4 [friend]
operator/ (defined in Lumino::Vector4)Lumino::Vector4 [friend]
operator/ (defined in Lumino::Vector4)Lumino::Vector4 [friend]
operator/=(const Vector4 &v) (defined in Lumino::Vector4)Lumino::Vector4 [inline]
operator/=(float v) (defined in Lumino::Vector4)Lumino::Vector4 [inline]
operator==(const Vector4 &v) const (defined in Lumino::Vector4)Lumino::Vector4 [inline]
Print(const char *format=NULL, FILE *stream=NULL) const Lumino::Vector4
Set(float x, float y, float z, float w)Lumino::Vector4 [inline]
Transform(const Vector4 &vec, const Matrix &mat)Lumino::Vector4 [static]
Vector4()Lumino::Vector4 [inline]
Vector4(float x, float y, float z, float w)Lumino::Vector4 [inline]
Vector4(const Vector2 &vec, float z, float w)Lumino::Vector4
Vector4(const Vector3 &vec, float w)Lumino::Vector4
WLumino::Vector4
XLumino::Vector4
YLumino::Vector4
ZLumino::Vector4
 All Classes Functions Variables Friends