Lumino.Math
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GetCornerPoints(Vector3 *points) const | Lumino::ViewFrustum | |
GetPlane(FrustumPlane plane) const | Lumino::ViewFrustum | [inline] |
Intersects(const Vector3 &point) const | Lumino::ViewFrustum | |
Intersects(const Vector3 ¢er, float radius) const | Lumino::ViewFrustum | |
SetViewProjMatrix(const Matrix &viewProjMatrix) | Lumino::ViewFrustum | |
ViewFrustum(const Matrix &viewProjMatrix) | Lumino::ViewFrustum |